Friday, June 29, 2012

North American WCQ predictions

With the North American World Championship Qualifier right around the corner (in a matter of hours actually), I'd like to take the time to provide some thoughts on how this event will pan out.

Despite it having a reasonably unfavorable matchup against Chaos Dragons, I still regard Dino Rabbit as being the best deck. Whether it's the best deck for this particular event is unclear, but considering how it's able to deal with most rogue decks (as well as meta decks) as well as the flexibility one has with side-decking, I would at least put it as a 'safe' pick for the event, should one expect to do well.
On a numbers basis, it will almost assuredly be outnumbered by cheaper alternatives like Chaos Dragons / Dark World / Inzektors, but that shouldn't be too much of a factor. Assuming that the Top Cut doesn't devolve into a massive sackfest, I would expect Dino Rabbit to emerge victorious.

The thing about Chaos Dragons, another top-notch contender (argued by some to be better than Dino Rabbit), is that while it's extremely explosive, the deck is fairly linear, that is, it excels at what it does. Mirror matches should be fairly common given the price point of the deck relative to other competitive alternatives, with players needing to play around game-breaking side-deck cards like Electric Virus. It's still a very scary deck, but I feel that there are enough sideboard options available to other contending alternatives (as well as the mirror) that stymie this deck. A bunch will top for sure, but I'm not so sure if it will end up winning the whole thing (feel free to prove me wrong!)

Rounding out the current Big 3 decks of the format is Inzektors. At this point in time, with triple Effect Veiler running around, as well as the huge amount of sideboard hate (D.D. Crow, Macro Cosmos, etc), I would think that it would be difficult for Inzektor players to survive through the swiss rounds and collectively occupy a large amount of the Top Cut. This, coupled with the decrease in popularity of the deck among the playerbase, doesn't leave me particularly optimistic.

There are a couple of other decks that have been receiving some attention recently, that could end up being "Dark Horse" contenders:

Six Samurai - This is an obvious one, given the recent release of their very own Structure Deck. I'm really not all that confident that this deck got what it needed to return to being a top tier contender though, but simply opening Gateway in conjunction with a Samurai monster or two can win games on its own.

Gadgets - Similar to the Six Samurai, Gadgets got a new support card, though indirectly, in the form of Shock Master. Offering + a Gadget is most likely game if unobstructed, and the size of Machina Fortress should not be undermined, but I can't see this deck being represented enough to do well. It also hurts that the Gadgets themselves are fairly weak; this isn't exactly the right format for small monsters.

Gravekeepers - Perhaps seeing more play due to the rise of Chaos Dragons, given the strength of Necrovalley in such a matchup, this is another deck that has been making a gradual return. While it's a neat pick, I don't believe that it has what it takes to win it all, since it plays at a rather slow pace, aiming to stifle the opponent with an endless barrage of traps and floating monsters. One or two may squeak into the Top Cut though.


Final Countdown / Chain Burn - I'm actually expecting degenerate decks such as these to do reasonably well (not necessarily win, but acquire 1 or 2 tops, and crush a lot of people's dreams). While I despise such strategies, I can't fault someone for opting to pilot them at this event, as there aren't a lot of decks that can adequately deal with them before sideboarding. As such, I think they're fairly good meta calls, though anybody choosing to play them should beware of Jinzo!


Other 'still there' decks that aren't exactly on par with Chaos Dragons, Dino Rabbit, nor Inzektors, but are still relevant and good enough to win games, would include things like Wind-Ups and Dark World.


Good luck to the people who are attending!

Thursday, June 28, 2012

Wind-Up Zenmaines Reprint

Hi, this blog is dead. Kind of. Perhaps it's in a comatose / vegetative state. Yes, perhaps.
You may, however, potentially find me on Dueling Network, engaged in duels using decks of formats past. Maybe.

-awakens, though for a brief moment-

It appears that Wind-Up Zenmaines, a (at the moment) $100 card is soon to be reprinted in BOTH the Evolzar Dolkka and Heroic Champion Excaliber tins due this summer
HC Excaliber
Evolzar Dolkka

Given Konami's hint that the 3 (per tin) remaining variant cards are going to be reprints of out of print monster cards, one can surely expect stuff like Maxx "C", Scrap Dragon, Leviair,  Rescue Rabbit, and Wind-Up Rabbit to potentially make it in, though seeing as the tins contain packs of Photon Shockwave, I suppose Zenmaines and Wind Up Rabbit aren't exactly 'out of print' lol.

Nothing new I suppose, as Konami's money-making scheme continues.

Print $100+ card
Milk the set it comes in
Reprint it a year later
Milk the product the reprint comes in
Rinse and Repeat

-flee! goodbye!-

Saturday, June 23, 2012

Lolcals Report 06/17 & 06/21



Continuing my quest to become a Master Doolist, I was frolicking in the wild grass and taking out the wild Beaver Warrior's I encountered to gain experience, before deciding that it was again time to put my dooling talents to the test! As such, I headed along the sunny path to the Sunday Lolcals Gym. There were quite a few similarly ambitious doolists in attendance, each hoping to compete for the elusive Sunday Lolcals Badge er i mean store credit. Yes, that.

Round 1: LFN (Toy Story) vs Michael? (Dragunities)
I win the dice roll
G1: I looped him for 3 cards, and he scooped, as the remainder of his hand wasn't playable in the slightest. It was quite the skillful game!
G2: I was forced to use up my Solemn in the early game, but was able to swarm him with a fleet of Boats and achieve victory with 800 LP left
Result: OO

Round 2: LFN (Toy Story) vs NEXUS - Seb (HEROes)
A NEXUS member appeared!
I lose the dice roll
G1: A close game, I was down to 100 LP to his 1000 LP before he was able to resolve a Miracle Fusion and kill me
G2: I opened the 3 card FTK (Little Girl, Shahhhhk, Pot of Avarice). It was quite the skillful game!
G3: A grind game, I was able to grind through his Rai-Ohs and backrows with Call of the Haunted plays
Result: XOO

Round 3: LFN (Toy Story) vs NEXUS - CQiao (Dino Rabbit)
A NEXUS member appeared!
I lose the dice roll
G1: I'm unable to deal with the constant pressure he exerted. A decisive loss.
G2: A really close game, I was down to 200 LP to his 900 LP in a battle of attrition, before he was able to draw into and resolve Pot of Avarice, which enabled him to bring his guys out again to make an Evolzar Dolkka.
Result: XX
The Toys fainted, as the Tears of Defeat rolled down their plastic faces

Round 4: LFN (Toy Story) vs Harris L (Chaos Dragons)
I lose the dice roll
G1: He starts off with Card Trooper, and mills Gorz, BLS, and Future Fusion looool! Nice! He kept rushing me with big monsters, so I had to play bitch for a bit with Zenmaines and backrow, before I was able to eke out the win
G2: I opened up with the Gigabrilliant + Steelswarm Roach combo, and he couldn't deal with it at all
Result: OO

Final Round: LFN (Toy Story) vs Will (Six Samurai)
I lose the dice roll
G1: I chipped in some early damage, but then he drew into Gateway! Despite dropping a United to go along with it, he sent off the United first for some reason. As such, with only 1 counter generator left, he was only able to bring out ShiEn and Grandmaster. I eventually died when my monster was hit by Effect Veiler
G2: I opened the 3 card FTK. It was quite the skillful game!
G3: The decisive point of the game came when I played Heavy Storm, which he Solemn'ed, and I Solemn'ed back. I was able to make some Boats and win
Result: XOO
Final Result: 4-1

I managed to sneak into 4th place, which yielded a low low low amount of store credit lol....
Nothing terribly exciting happened after that I suppose. I continued to sell off my excess Yugioh cards, while picking up some Vanguard stuff, as well as some stuff for Gagaga.dek (in all honesty, before Mike/Rauzes posted it, I had no idea that such a thing was viable)

Feeling unsatisfied, I had to travel wait 4 days before I could attempt to redeem myself at the Thursday Lolcals Gym. Throughout this time, I managed to espy many wondrous and legendary yugimonz, though Bunillas seemed to appear most often, unfortunately.

As I entered the Thursday Lolcals Gym and approached the Gym Leader Tournament Organizer, he gestured towards the hordes of doolists engaged in frivolous pre-tournament dools and trying to one-up each other in trades, and gave me a solemn look. After taking in my entry fee, he said "Here, take this, you will need it", and handed me a pack of Turbo Pack 8. It yielded an Alligator's Sword!
It burst out of the Turbo Pack, and snarled!
'Ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound!
I was not impressed, and released it into the wild.

Round 1: LFN (Toy Story) vs Julian S (Dragunities)
I lose the dice roll
G1: I opened up a hand of all monsters lol... I was able to draw into and resolve a Heavy Storm for a +2, but had no way of dealing with his 2nd Ravine, and he was able to make a bunch of guys and kill me
G2: This game went infinitely more in my favor. The Toys were able to Beat him down into submission
G3: I was able to establish the advantage in the early game, reducing him to topdecking soon after. He was able to top into consecutive Dragunity Dux though, which gave him a fighting chance, but alas, his dreams were crushed by Acid Golem and Sangan
Result: XOO

Round 2: LFN (Toy Story) vs Joe (X-Sabers)
I win the dice roll
G1: I attempted to bait him to attack me by rushing him with a bunch of Boats, but he was quite content to camp on a Colossal Fighter. As such, my field remained clogged, until he drew into the necessary combo pieces to Gottoms Loop me for a bajillion cards, and THEN kill my Boats. I was quite sad.
G2: My opening hand was all monsters, and to make things worse, all 3 Wind-Up Rats were present! I got OTK'ed LOOL
Result: XX
A couple of Potions later, the Rats were subsequently reprimanded and thoroughly separated. A crushing defeat!

Round 3: LFN (Toy Story) vs NEXUS - Shark Hat (Junk Doppel)
A NEXUS member appeared!
I lose the dice roll
G1: He opened pretty decently it seems, and went all in, making T.G. Hyper Librarian, Formula Synchron, Drill Warrior, and subsequently Stardust Dragon. Thankfully, he didn't have Level Eater at the ready, or he would have been able to make Shooting Quasar Dragon lol. After dropping Monster Reborn and Black Luster Soldier - Envoy of the Broken, he eventually swung right into my Gorz, giving me a beatstick with which to fall back on and survive. My only play next turn was to overlay into Maestroke, flip his Stardust face down, and Dark Hole the field lol. With only 700 LP remaining, I was eventually able to make a come back and win
G2: He apparently opened with a bunch of tuners, and was swiftly beat down by Rabbits and Boats
Result: OO

Round 4: LFN (Toy Story) vs NEXUS - Jack (Dino Rabbit)
A NEXUS member appeared!
This one was more peaceful than his cohorts, and made an offer to split, depending on the results of the other  contending NEXUS members' matches. The deal fell through, and only one of us would move on!
I win the dice roll
G1: I opened with a pretty passive hand, as my only monster was Wind-Up Rabbit. After a long grind game, I was taken out by his beefy monsters
G2: I made a misplay which pretty much cost me the game, and the turn after, he went into Utopia Ray with only 700 LP remaining to kill me with it's Hyper Beam and the power of a thousand suns!
Result: XX
The Toys were completely obliterated! I had to quickly bike over to the nearest Yugimonz Centre to revive them. However, as I was now x-2, my tournament was essentially over, but I made the decision to stay in it and at least try to finish with a positive record.

Final Round: LFN (Toy Story) vs Kyle (Chaos Dragons)
I win the dice roll
G1: He opened with Future Fusion!! I failed to draw into MST, and his Five Headed Dragon was successfully summoned 2 turns later! With the aid of a timely Gorz, and a massive 5000 atk Gorz Token, the fleet of Boats set sail, and victory was assured!
G2: Gorz found its way to my opening hand again, and he played right into it! I had to be patient and took a ton of damage to net the combo pieces necessary to overcome his Dark Armed Dragon and other assorted boss monsters, but it was worth it, as I was able to defeat him with only 150 LP remaining!
Result: OO
Final Result: 3-2 :(

I finished in 6th place lol... quite disappointing, I must say. The experience gained from this event wasn't enough to allow the Toys to level up either (hopefully I will be fortunate enough to chance upon some Rare Candies one day)
As some compensation though, I managed to rid myself of an ultra Laggia and a bunch of miscellaneous not-really-desirable holos for $35, which is pretty good, and witnessed quite the hilarious fail.
Basically, a certain NEXUS member was sifting through his Machina Offering Gadget deck before the tournament (after picking up a pair of Shock Masters for a ridiculously low $15 each and sacking an ultra rare Skill Drain from his entry pack, might I add), and was quite perplexed as to why the deck contained 43 cards when it should only have 42 cards. Nothing looked out of place however, which only served to deepen the mystery.
After he was defeated and dropped out of the tournament, he decided to lay out the deck in its entirety, and to his surprise, he was main-decking...... 4 copies of Machina Fortress ....!! LOL!! It was too funny

Tuesday, June 19, 2012

The Evolzar Dolkka reprint

Though Konami has yet to make an official announcement themselves, some apparently credible source(s) have released an image of one of the cover card promos for the upcoming 2012 tins, being a reprint of Evolzar Dolkka.
* The following is based on the assumption that these sources are indeed valid and accurate. *
Personally, I don't really understand why it is that Dolkka was chosen as the cover card, given that it only works in a few decks (most prominently Dino Rabbit and Evols, though I suppose any 2 level 4 dinosaur monsters can make it), as well as how with the exception of anime-related cards (eg Drill Warrior, Battle Fader, Stardust Dragon, Utopia, especially Utopia, etc), very few cards have seen a reprint within 1 year of its original release.

Though it's probably not Konami's fault (I am willing to give them the benefit of the doubt here), this information leak probably couldn't have come at a more inappropriate time, given that we're in the midst of the WCQ season. Dino Rabbit players may have a tough decision to make, since they may have to decide between using their Dolkkas at their respective WCQ event, or selling it off as soon as they can to retain as much value as possible before the price depreciates too much. This is especially pertinent since many players have speculated (key word: SPECULATED) that Dino Rabbit will be hit in some way (it could be Rescue Rabbit itself, it could be Too Good from the Underworld, who knows) come the September Forbidden & Limited List Banlist. Obviously it's anyone's guess as to what Konami will do, but the volatility of the secondary market certainly isn't very comforting.

DGz member "Lux" probably summed it up best, in that Konami's reprinting frenzy essentially screws over both the well-to-do and the less well-to-do players, with the sole winning entity in this whole mess called Yu-Gi-Oh being themselves.
Basically, the players who can afford the expensive cards necessary for tournament-winning decks do so to win, but retain the fear that a reprint could be announced or leaked at any given time, diminishing the returns they could net from their input. Granted, this is a hobby, after all, but with Konami's recurring meta nukes every few booster sets, it forces people who desire for the CHANCE to win to continually shell out money for the cards required to do so, making it a very expensive hobby (Even then, the value of the prize support you'd get out of doing reasonably well at an event is, well, not very good lol). These required cards drastically tank in value once a relevant deck becomes inadequate, either due to new cards that do the same thing but better (eg the Gottoms discard loop pretty much evolved into the faster and more consistent Wind-Up loop) , or after the deck was adversely affected in some way by the Forbidden & Limited list Banlist.
On the flip side, since these popular and sought-after cards were originally printed in some high rarity, it's not likely that the players who are more budget-restrained or budget-conscious could afford (or even if they could, they might not want to pay!) to play the best decks at any given time due to their financial situation, until reprint(s) come out. By then though, that deck, and by extension, the formerly desired cards, may not be as relevant anymore. As such, they get screwed over too! They're shelling out their limited funds for something that may not be all that good anymore. For example, cards like Naturia Barkion, Naturia Beast, and Brionac were recently reprinted in this year's shitty Gold Series, despite synchro monsters, with the exception of Armory Arm and to some extent Stardust Dragon (for Starlight Road) barely seeing play nowadays, except for in dedicated synchro-oriented decks like Six Samurai.
There are exceptions to this, of course, like how recent Structure Deck themes like Chaos Dragons and Dark World are easily accessible, budget-friendly, and very good. Inzektors, with the exception of Hornet, are also very budget-friendly. Were it not for the recent reprint of Too Good from the Underworld, one of the best reprints thus far, this wouldn't be the case of course.
I am well aware that the prices on the secondary market are dictated by the playerbase (some smarter than others, unfortunately), but an intentionally limited supply produced by Konami is certainly also a contributing factor.

Konami has also preached from time to time in their product advertisements about making certain cards more accessible to the playerbase, essentially saying "hi! we're reprinting these hard-to-get and possibly expensive cards that you've always wanted or seen players use in the best decks, so please buy our product!", but this could all have been avoided had they originally printed that card in a lower rarity in the first place, and also reduced the number of high rarity cards in any given booster set (it's funny how the common cards in booster sets nowadays are outnumbered by the rares, super rares, ultra rares, and secret rares).
For example, Chaos Emperor Dragon, back when it was THE must-have boss monster where booster sets had like 2 secret rares, apparently didn't exceed the $30 range. Nowadays, a single Inzektor Hornet will set you back that much, and it's only a super rare, never mind the $150+ heights that we've seen Pot of Duality and Too Good from the Underworld reach.

I feel like I'm going off on separate tangent(s) here, so I'll cap it off here before things get confusing and start to look like excessive bitching, like I don't care what gets reprinted and how they go about doing it, so long as it's widely needed by the playerbase, in which case it initially should have been easier to get, and the process or timing of doing so doesn't negatively affect a lot of players. I am well aware that you can't please everyone, but yea.
On a side note, it's kind of funny how Evolzar Dolkka is a secret rare, and is being reprinted as a secret rare. "Tinzo" gets a new friend!

Saturday, June 16, 2012

Decklist: Diva Hieratic Destiny HEROes

Midterms are over! The blog neglect has ceased!

In all honesty, this should have been posted up many days ago, but yes.
Anyhow, here is the 2nd Destiny HERO deck I was toying around with:


Monsters: (26)
3x Deep Sea Diva
1x Elemental HERO Stratos
2x Destiny HERO Malicious
1x Destiny HERO Skill Drain
1x Destiny HERO Zenmaines Killer
1x Black Luster Soldier - Envoy of the Broken
1x Gorz the Emissary of Darkness
3x Effect Veiler
3x Hieratic Dragon of Tefnuit
3x Too Good from the Underworld
1x Sangan
1x Plaguespreader Zombie
1x Caius the Shadow Monarch
1x Dark Grepher
1x Chaos Sorcerer
1x Tragoedia
1x Wattaildragon

Spells: (14)
1x Heavy Storm
1x Monster Reborn
1x Dark Hole
1x Book of Moon
1x Allure of Darkness
2x Destiny Draw
1x Search Stratos
2x Enemy Controller
2x Mystical Space Typhoon
1x Miracle Fusion
1x Scapegoat

Extra Deck: (15)
1x Gachi Gachi Gantetsu
1x Wind-Up Zenmaines
1x Leviair the Sea Dragon
1x Leviathan Dragon
1x Acid Golem of Potential Suicide (except you can tribute it for a Malicious / Tefnuit / etc! Aha! )
1x Photon Streak Bounzer
1x Force Focus (or ExaBeetle)
1x Gaia dragon, the Thunder Charger
1x Elemental HERO Absolute Zero
1x Elemental HERO The Shining
1x Ally of Justice Catastor
1x Brionac Sea Serpent of the Ice Barrier
1x Black Rose Dragon
1x Stardust Dragon
1x Scrap Dragon

Explanations:

Basically the whole premise of the deck is to spam XYZ monsters of ranks 2 / 3 / 6, or alternatively perform what's known as a synchro summon. A method of summoning monsters from the far future, you send a tuner monster and a non-tuner monster from your side of the field to the graveyard to bring out a white-colored monster card, known as a synchro monster, with a level equal to the combined levels of the tuner and the non-tuner.

There are a variety of nifty plays you can do with this deck. Listing them all out would be tedious, so I'm just going to go over some of the important points:
1) It is important that Chaos Sorcerer and Caius are level 6 monsters (I originally also had Destiny HERO Dasher in here but I cut it at some point to trim the deck down to 40 cards)
2) Have a Malicious stuck in hand with no way to get rid of it? Now you can tribute summon it and not feel bad about doing so!
3) Tributing Tefnuit for Malicious or Caius (Tefnuit subsequently pulls out Wattaildragon) equates to an instant rank 6 XYZ, as well as providing the light and dark needed for BLS or Chaos Sorcerer
4) Wattaildragon cannot be hit by Effect Veiler or Fiendish Chain :D (ok not really an important point)
5) This deck plays very minimal defense, so beware of Jerk Gooba and Evolzar Dolkka!
6) Enemy Controller is the MVP spell in the deck. It allows you to summon a Little Girl or Diva and dodge Effect Veiler, or steal a monster to use as synchro / overlay material (or attack with it).
7) Gaia dragon isn't used a whole lot, but it allows you to pierce guys for game and such. Additionally, you can steal something like Tiras with Enemy Controller and bring it out, which is pretty neat

Sunday, June 10, 2012

Decklist: XYZ Destiny HEROes

This was the decklist I used that was based off of DeathAspect / Michael Bonacini's Destiny HERO concept, which focused on XYZ summons rather than the age-old tuner + Destiny HERO Malicious strategies.
There were some card choices which I didn't agree on, which were Dark Mimic, which seemed random, and the Skill Drain + Destiny HERO Defender combo, for several reasons. The thing with Skill Drain is that even with their on-field effects negated, things like Red Eyes Darkness Metal Dragon, Grapha, and BLS are still ridiculously huge, and with Mystical Space Typhoon at 3, opponents could simply hit the Skill Drain while Defender is face-up, and net themselves a free draw. Defender is a great meatshield, but it has no offensive abilities, which I didn't like.
Photon Thrasher is pretty good, like it ate up so much removal just because it's lucky enough to be 2100.


Monsters: (21)
3x Too Good from the Underworld (Little Girl)
1x Sangan
1x Elemental HERO Stratos
2x Destiny HERO Diamond Dude
1x Destiny HERO Zenmaines killer
1x Destiny HERO Fear Monger
1x Dark Armed Dragon
1x Black Luster Soldier - Envoy of the Broken
1x Chaos Sorcerer
2x Stall Guy
1x Psychic Commander
3x Effect Veiler
2x Photon Thrasher
1x Gorz the Emissary of Darkness

Spells: (13)
1x Heavy Storm
1x Monster Reborn
1x Dark Hole
1x Book of Moon
1x Search Stratos
2x Destiny Draw
2x Emergency Teleport
1x Allure of Darkness
1x Mind Control
2x Mystical Space Typhoon

Traps: (6)
1x Solemn Judgment
2x Solemn Warning
2x Torrential Tribute
1x Fiendish Chain

Extra Deck (15)
1x Armory Arm
1x Ally of Justice Catastor
1x Brionac, DRAGON of the Ice Barrier (but really a Sea Serpent)
1x Gaia Knight the Force of Earth
1x Black Rose Dragon
1x Scrap Dragon
1x Dark End Dragon
1x Wind-Up Zenmaines
1x Leviair the Good Dragon
1x Leviathan Dragon
1x Acid Golem of Potential Suicide
1x Temtempo the best rank 3 Djinn
1x Blade Armor Ninja
1x Steelswarm Roach
1x Utopia

Friday, June 8, 2012

Lolcals Report 06/03 & 06/07: Enter the Destiny HEROes

Despite having gone AWOL for the past week, I'm actually not dead! Yet!

A while back, I noticed Michael Bonacini / Death Aspect's Destiny HERO deck concept, and thought it to be somewhat interesting, given that he opted to drop Destiny HERO Malicious in favor of streamlining the deck towards a more XYZ-oriented direction. I didn't like some of the cards in his build though (mainly Dark Mimic, Destiny HERO defender, and the Skill Drains), and after making some modifications, I decided to play it at a Sunday lolcals.





Round 1: LFN (Destiny HERO Chaos) vs Max (Dino Rabbit)
I lose the dice roll
G1: Mid-game, my Photon Thrasher was swallowed up by his Bottomless Trap Hole, while some other monster was hit by his Solemn Warning. Their noble sacrifices were not in vain, as paying for that Warning dropped him to 2900 LP, enabling me to drop Black Luster Soldier - Envoy of the Broken for a game-winning attack
G2: At one point, with my LP at some low number (but not low enough for Utopia Ray), I went all-in and XYZ summoned Blade Armor Ninja to push for damage. On his turn, he pitched Puppet Plant to steal and kill me with my own Blade Armor Ninja
G3: He starts off with Rescue Rabbit into Evolzar Laggia and 3 backrow. I'm able to grind through somehow, and killed him with Diamond Dude
Result: OXO

Round 2: LFN (Destiny HERO Chaos) vs Michael (Dark World)
I lose the dice roll
G1: I opened with 2 Effect Veilers, and drew the 3rd copy a couple turns later. He isn't playing the Tour Guide version, so the only thing I could potentially hit was Trance Archfiend. Needless to say, I died
G2: I couldn't cope with his recurring beatsticks, and died. It also didn't help that his plethora of hand-control cards picked apart my hand full of combo-initiating cards.
Result: XX

Round 3: LFN (Destiny HERO Chaos) vs Nick D (Six Samurai)
I lose the dice roll
G1: I played bitch for a bit, allowing myself to take some hits in order to fuel the 3 dark monsters necessary for Dark Armed Dragon! He couldn't deal with it, and I tanked him for a couple of turns to win
G2: A fairly tame game early on, he eventually draws into Gateway of the Six to blow things open, and while I was able to kill his Naturia Barkion, my attempt to get rid of his LSS- ShiEn was foiled by an Effect Veiler, and my dreams were crushed next turn by his LSS - Enishi. In hindsight though, there was a better play I could have made, whereby ShiEn would most probably have died, but that LSS - Enishi would have spelled my doom either way.
G3: I went 1st, and given my monster-heavy hand, all I could do was T-set Snowman Eater and Torrential Tribute. He drew, apologized, and went Gateway, United, United, special Elder of the Six Samurai, search Grandmaster, special Grandmaster, search Kizan special Kizan , search Kizan, special Kizan etc etc.
It was a horrifically depressing sequence of events.
Given how he could just retrieve his monsters with Gateway, my Torrential Tribute was obviously useless by now. He eventually ended the flurry of special summons with Naturia Landoise (to foil a potential in-hand Gorz, which I did have), Grandmaster, and triple Kizan, and he killed me on his very 1st turn! Uh damn.
Result: OXX
I dropped at this point.
ASDF YYYYY???
I finished off the tournament by watching games / selling off some of my janky holos, the latter enabling me to accumulate money that will eventually go towards Cardfight!! Vanguard.
The Destiny HEROes emerged! They died!

FLEEEEEEEEE
- tactical retreat for a few days -
- temporarily put aside my dreams of becoming a master doolist to engage in school-related activities -
- zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz -

A few days later, I awoke from my ygo-deprived state and stumbled upon a bizarre but interesting build online, and after fixing it up to make it, in my opinion, less clunky and more versatile, I decided to give the Destiny HERO engine another chance (I did need to borrow a Photon Strike Bounzer though)! Enter Thursday's lolcals!

Round 1: LFN (Destiny HERO Chaos Ver. 2) vs Ian (Light Beat)
I win the dice roll
G1: My opening hand had 2 Tefnuit AND the Wattaildragon, but I was able to beat him down with a Tefnuit; his 1900 atk monsters are no match for Tefnuit's 2100 atk! He gets rid of both copies eventually, and after he used up his Solemn on my Diva play, I dropped Black Luster Soldier - Envoy of the Broken for game
G2: I was able to make both Wind-Up Zenmaines and Gachi Gachi Gantetsu, both being monsters that give HEROes somewhat of a hard time, and through ramming my now-1900 atk Zenmaines into his 1900 beatsticks, I was able to net considerable card presence and advantage. He eventually topdecked into a Miracle Fusion to resolve the summon of The Shining, and it attacked my Gachi. Next turn, I stole The Shining with Enemy Controller, dropped Chaos Sorcerer, and that was game.
Result: OO
He had no clue what to side against me! Success!

Round 2: LFN (Destiny HERO Chaos Ver. 2) vs David (Wind-Ups)
I win the dice roll
G1: I started with a turn-1 Stardust Dragon (WHAT'S THIS WHITE CARD?), and he wasn't able to get rid of it. This was a decisive defeat!
G2: A back and forth game, he eventually managed to loop me for 2 cards (he ran out of Boats), and as I was taking hits from his Zenmaines while waiting to draw into a monster, he drew his BLS 1st and killed me with it
G3: Midway through the game, using his last Boat, he hit 1 card from my hand. Unfortunately for him, all 3 of my in-hand cards were very good. He failed to hit the Gorz though, which I started to tank him with. He Warning'ed the summon of my Stratos I believe, to put him at 800 LP, so I special summoned another copy of Destiny HERO Malicious to attack him for game
Result: OXO
He had no clue what to side against me! Success!

Round 3: LFN (Destiny HERO Chaos Ver. 2) vs NEXUS - Daniel (Wind-Ups)
I lose the dice roll
G1: After we traded resources throughout the game, he was eventually able to resolve a loop, but it really really didn't matter, as the 3 cards I had left in hand were Destiny HERO Plasma, and the 2 legal copies of Destiny HERO Malicious (sadface)
G2: I opened with Little Girl into Sangan and passed. He summoned Tour Guide, and I got greedy, Veiler'ing his Tour Guide while hoping to ram my Sangan into it next turn to search a combo piece. He dropped a surprise Instant Fusion , and it went downhill for me from there
Result: XX
He had no clue what to side against me! It didn't matter!

Final Round: LFN (Destiny HERO Chaos Ver. 2) vs Edward (Chaos Dragons)
I win the dice roll
G1: I opened Stratos into Malicious, pitched Malicious for Destiny Draw, and passed with no further plays. He drew for turn and plopped down that very card, Future Fusion (but of course!). I was extremely displeased. Rageeeee! This game somehow ended up taking a long time though, since he misplayed and could have killed me much earlier, and it wasn't until he drew the very last card from his deck that he was able to make a play and win. At that point, I was down to 700 LP while he was at 500 LP, so it was certainly very close.
G2: I opened with Wattaildragon again. Sigh. This turned out to be a back and forth game. I suppose the turning point came when I had to special summon both a Scrap Dragon (which got Veiler'ed) and BLS, pushing through his Maxx "C" to get rid of his Leviair and 2 Chaos Sorcerers, which was very unfortunate. The turn after though, he summoned Lightpulsar dragon, and dropped his BLS by banishing his Eclipse Wyvern and some irrelevant dark, enabling him to retrieve his Dark Armed Dragon. This also put him at 3 darks, enabling him to drop that Dark Armed, which was hit by my Effect Veiler. He had the Monster Reborn (but of course!), which took a dead Diva to synch with the Lightpulsar for Scrap Dragon. Scrap Dragon popped my BLS and his Sangan, which enabled him to search for Electric Virus to steal my own Scrap Dragon.
Result: XX
Final Result: 2-2
Aside from Maxx "C", he had no clue what to side against me! But I guess if you open Future Fusion and/or swarm me with all your boss monsters it doesn't really matter!


Overall, I do like the 2nd version a lot better, like it looks retarded on paper but it works, and it's really fun.
On another note, after acquiring and switching the super rare Destiny Draws for ultra rare versions, I seemed to draw them more often :S. The super rare versions I was using seemed to 'float' to the bottom more frequently when shuffling.
The Destiny HEROes emerged again! They died again!
SCRUB A DUB DUB

Friday, June 1, 2012

Locals Report 05/31/2012: ALL the Tour Guides!

I suppose our tale actually began on Tuesday, upon the release of the Epic Dawn Battle Pack. The sun was out, and the birds were chirping. Even the flowers smiled at me as I passed by, cheerily persuading me to gamble on some packs. Being a weak and gullible doolist, I ceded to their wishes, and was rewarded! The very first of 5 packs I purchased yielded a Little Girl!! However, LFN's harem of Little Girls (and Sangan) is fine the way it is, and as such, there certainly wasn't room for more demonic little girls. Having 4 in deck, after all, would be illegal! With a troubled heart, I conversed with the wise clouds outside and decided to sell her off.

Flashing forward to Thursday's lolcals, my pre-tournament time was split between playing / buying / selling Cardfight!! Vanguard that other card game, and flip-flopping between using a revamped version of TeleDAD 2012 and my usual Toy Story deck for this week's tournament. As soon as the TO announced that the prizes this week would consist of Epic Dawn battle packs though, the choice was clear!
Out of my entry pack, I pulled a Fiendish Chain, and promptly sold it to my friend, along with the Little Girl that was pulled on Tuesday. I pocketed my $$$ and bid farewell to my first ever battle pack Little Girl, as she greeted her new master.

Round 1: LFN (Toy Story) vs Sean (Final Countdown)
I win the dice roll
G1: I didn't open up with anything substantial, but apparently neither did he, as he started out with Upstart Goblin and some stall spell/traps. The Toys didn't care, and looped his hand for 3 cards lol. He eventually did draw into Final Countdown, but it was over a few turns after, as I had the Solemn Warning for his Battle Fader
G2: This game took a bit longer, as he still had a ton of cards after I looped his hand, thanks to his copies of Hope for Escape. I had attempted to decrease the number of cards he could draw with them via my Solemn Warning, but his Upstart Goblins restored the life point gap again :( By the 12th turn, I had apparently, for the time being, grinded through or destroyed all of his backrow, but he had a bunch of cards in hand with only 900 LP remaining. I drew into a copy of Prohibition, which I had obviously sided in in an attempt to declare "Final Countdown", but it could no longer serve that purpose since he had already used it on his 1st turn. However, after inspecting his graveyard and observing that there were 2 copies of Battle Fader in there, I activated the Prohibition, declared "Swift Scarecrow", and went for game! He had 2 copies of the Scarecrow in hand!
Result: OO

Round 2: LFN (Toy Story) vs Edward (Chaos Dragons)
I win the dice roll
G1: I don't quite remember what happened this game, but I won. I may or may not have looped him.
G2: I think the turning point of this game was when we were both near topdecking, but he was substantially up in LP, since I was down to 1300 LP. All he needed was a Chaos monster. I elected to attempt to special summon some monsters and kill him right there and then (I opted to return a Shahhhhk instead of the 3rd Boat with Pot of Avarice, so I was short of an OTK I think, nevermind that I drew Smashing Ground and Dark Hole off the Avarice), but his one card in hand was Maxx "C", which enabled him to draw 2 cards. Those 2 cards ended up being Lightpulsar Dragon and Black Luster Soldier - Envoy of the Broken! I died!
G3: He apparently opened up really really bad lol... 4-5 spells/traps bad. He was mostly beat down by Tour Guide, Sangan, and Wind Up Hunter.
Result: OXO

Round 3: LFN (Toy Story) vs Andi (Chaos Dragons)
I lose the dice roll
G1: He opened with a set backrow, which I surmised to be a bluff, so I went for the loop. I could only hit 2 cards however, as he finally flipped his backrow on the last Boat, which ended up being Torrential Tribute. I was very confused, as one could guess. On his next turn, he pitched a light and a dark for Lightpulsar, which I hit with Solemn Warning. He pitched another light and dark, and Lightpulsar was successfully summoned. At this time, he had exactly 3 darks in grave, and dropped Dark Armed Dragon! DAD popped his Lightpulsar, enabling him to special summon Red Eyes Darkness Metal Dragon, which summoned another Lightpulsar! It was over!
G2: He apparently sides in Skill Drains :S. I didn't care too much at first, but then he dropped a Malefic Cyber End Dragon LOOOOOOOOL!! I was hit for 4000 LP, and dropped Gorz. No token was generated of course, since Skill Drain was up. I ripped a Smashing Ground right off the top like any doolist would, nuked the Malefic monster, and an effect-less Little Girl was combined with my returning Wind-Up Rabbit to make Acid Golem!
G3: He had Skill Drain up again, and his Thunder King Rai-Oh was joined by an Axe Dragonute lol. My set Snowman Eater only had 1900 def! The Dragonute's attack was stopped by Fiendish Chain, so after his Heavy Storm was foiled by my Solemn Judgment, he ended up combining an Eclipse Wyvern with the Dragonute for Utopia, which killed the Snowman. Things were certainly looking bleak, but I ended up topping Dark Hole lol. What a sack! With his Skill Drain still active, I ended up combining a Wind-Up Rat with my Snowman Eater, which was revived by Call of the Haunted (no Wind-Ups in grave), in order to make Acid Golem again! It tanked him for 3000 damage, but on his turn, he pitched another copy of Skill Drain to special summon a Light monster with Different Dimension Reincarnation, and I died to his last card in hand, Honest! Ahhhhhhhh
Result: XOX
Well! That was certainly unexpected lol. Given that I sacked the Dark Hole earlier that game though, I suppose I can't be too upset about him sacking the Honest

Final Round: LFN (Toy Story) vs Frank (Six Samurai)
I lose the dice roll
G1: He started off with a 1st turn ShiEn (what's a synchro?) and a couple backrows :( Thankfully, I had Torrential Tribute + Fiendish Chain, which he walked right in to. After flipping Solemn on his Double Edged Sword Technique, I swarmed him with a fleet of Boats and he couldn't kill them all
G2: Things weren't looking too good, as I didn't open with any playable monsters, so I was forced to defend myself with some backrows. He ripped Heavy Storm right off the top, and I scooped soon after. He draws that card way too often lol. Sigh.
G3: He made a lot of questionable plays in the early game, like using up his Dimensional Prison on my Little Girl rather than my Sangan, then later using Dark Hole on said Sangan.... like I understand that he's a kid, but still.
He eventually made a push and went all-in, vomiting his entire hand of Samurai monsters onto the field, but because he didn't have a Tuner (what's a Tuner?), he ended up overlaying into a Blade Armor Ninja and a Leviathan Dragon. They fell to a combination of Snowman Eater and Smashing Ground though, and he was reduced to topdecking. I didn't allow him the luxury of drawing outs, however, and again swarmed him with a fleet of Boats
Result: OXO
Final Result: 3-1

The 4th place streak continued! It ended up working out in my favor though, as out of my 2 prize packs, I pulled another Little Girl! Aha! This one, like the one pulled on Tuesday, was promptly exchanged for more $$$! Go to your new master!
All in all though, it feels great to plus this much off a ygo lolcal without actually doing anything lol